Orna RPG Wiki
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Overview[]

Your origin town is your central base of operations. It allows you to build buildings specific to the Origin Town: Wayvessel, Keep, Town Hall, Residence, Citadel, and Altar of Ascension. The purpose of these buildings are covered in Buildings.

On top of having access to some of the most important buildings, you also get a 10% bonus to all your stats when inside of your Origin Town.

An important note, setting your Origin Town has a seven day cooldown. So if you plan to set it, make sure its in a location you frequent. You can set your origin town in any territory, allowing you to get that territory's daily income bonus, regardless of if you actually own that territory. When you move your Origin Town, the building made in it are moved with it, albeit rearranged randomly. If you moved a building into your Origin Town, it will not move with it.

You can also rename your origin town for free, instead of the normal 100,000 Orns cost. However, this rename will only be visible to you.

Setting Your Origin Town[]

Area Development Menu Button

At the bottom of the world map, you should see a symbol of a hammer and an axe. This is the Area Development menu.

Area Details Menu

From there select "Area details", and select "Make origin town". If you already have an origin town set, it will ask you to confirm.

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