Orna RPG Wiki
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An elite force of lightning and thunder who has truly mastered the powers of the skies.
It is immune to lightning magic and can wield any piece of equipment they choose.

Skills[]

Skill Info Mana Cost Level Learned
Galeseal Deals massive storm damage and absorbs a small amount of HP from damage dealt. Grants Ward for one turn. 120 200
Galestrike Deals massive storm damage and absorbs a small amount of HP from damage dealt. Grants Ward for one turn. 120 200
Fulmination II Unstable magic that can paralyze its caster. Requires 3 turns in battle. 300 210
Multi-spark II Deals greater lightning damage thrice. 160 220
Galeseal II Deals massive storm damage and absorbs a small amount of HP from damage dealt. Grants Ward for 2 turns. 180 220
Galestrike II Deals massive storm damage and absorbs a small amount of HP from damage dealt. Grants Ward for 2 turns. 180 220
Deific Channel Channel the true power of Gods, temporarily greatly increasing all stats and generates Ward for 2 turns. Requires 3 turns in battle. 320 225

Abilities[]

Name Description
Power of Gods II Your stats greatly increase as you hunt and defeat bosses in the world.
Recharge Landing a critical hit will restore HP and mana.
Second chance You have a chance to escape falling in battle.

Skins[]

Work in progress

Classes
Tier 1 WarriorMageThief
Tier 2 KnightPaladinArchmageRogue
Tier 3 SorcererCenturionBattle Master
Tier 4 SpellswordMysticAdept
Tier 5 DruidDragoonMajestic
Tier 6 BattlemageGrand MysticBlademaster
Tier 7 ArchdruidDragon KnightMajistrate
Tier 8 Atlas VanguardNekromancerArcanicFreyrTaranis
Tier 9 TitanguardOmnimancerNyxBahamutHigh Taranis
Tier 10 GilgameshHereticRealmshifterBeowulfDeity
Premium Classes
Frost MageLegionnaireRoyal GuardRune KnightScorcherStorm KnightWandererWarlock ConjurorPhalanxWarlordAugurGladiatorRuneblade
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