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Once followers of Apollyon, these exiled warlocks favor the more destructive magic and become stronger as their mana fades.
Critical hits of their spells deal extra damage.
Additionally, they have attuned themselves to the basic elements and can wield equipment of the mage.

Skills[]

Skill Info Mana Cost Level Learned
Magic Sword IV Attack with a sharp sword made of magic which may lower an opponent's magic defense. Damage is based on one's magic stat rather than attack. 160 225
Magic Hammer IV Attack with a blunt hammer made of magic which may lower an opponent's defense. Damage is based on one's magic stat rather than attack. 160 225
Fey Flame V Deals massive fire damage with a chance to deal critical damage. 280 225
Fey Frost V Deals massive ice damage with a chance to deal critical damage. 280 225
Fey Spark V Deals massive lightning damage with a chance to deal critical damage. 280 225
Fey Tremor V Deals massive earthen damage with a chance to deal critical damage. 280 225
Magic Dagger IV Attack with a sharp dagger made of magic which may cause an opponent to bleed. Damage is based on one's magic stat rather than attack. 160 230
Magic Arrow IV Attack with a steady arrow made of magic which may lower an opponent's attack. Damage is based on one's magic stat rather than attack. 160 230
Multi-flame III Dals greater fire damage thrice. 360 230
Multi-frost III Dals greater ice damage thrice. 360 230
Multi-spark III Dals greater lightning damage thrice. 360 230
Multi-tremor III Dals greater earthen damage thrice. 360 230
Magic Strikes IV Swiftly attack thrice, dealing up to triple damage. Damage is based on one's magic stat rather than attack. 240 240
Fey Inferno Unstable magic that can deal massive fire damage with a good chance to deal critical damage, but may damage or burn its caster. Requires 3 turns in battle 300 240
Fey Glacier Unstable magic that can deal massive ice damage with a good chance to deal critical damage, but may damage or freeze its caster. Requires 3 turns in battle 300 240
Fey Fulmination Unstable magic that can deal massive lightning damage with a good chance to deal critical damage, but may damage or paralyze its caster. Requires 3 turns in battle 300 240
Fey Cataclysm Unstable magic that can deal massive earthen damage with a good chance to deal critical damage, but may damage or cause its caster to rot. Requires 3 turns in battle 300 240

Abilities[]

Name Description
Iconoclast You become more powerful as your mana decreases in battle.
Omnimancy II You are one with the elements. Occasionally, you will be immune to damage of any element.
Steadfast II You are less likely to be afflicted with a status condition.
Mana Rush You may channel mana to escape falling in battle.
Life Siphon You often recover HP as you deal damage to an opponent.
The Heretic Spells cost 25% less mana.

Skins[]

Work in progress

Classes
Tier 1 WarriorMageThief
Tier 2 KnightPaladinArchmageRogue
Tier 3 SorcererCenturionBattle Master
Tier 4 SpellswordMysticAdept
Tier 5 DruidDragoonMajestic
Tier 6 BattlemageGrand MysticBlademaster
Tier 7 ArchdruidDragon KnightMajistrate
Tier 8 Atlas VanguardNekromancerArcanicFreyrTaranis
Tier 9 TitanguardOmnimancerNyxBahamutHigh Taranis
Tier 10 GilgameshHereticRealmshifterBeowulfDeity
Premium Classes
Frost MageLegionnaireRoyal GuardRune KnightScorcherStorm KnightWandererWarlock ConjurorPhalanxWarlordAugurGladiatorRuneblade
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