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Gear is found in shops, chests, dropped by monsters, and even retrieved from stones in the Overworld. The easiest way to make your character more powerful is to get better gear. Gear can increase your attack power, magic power, physical defense, and magic defense. Some of them also have special effects that will aid you in battle. Not all classes can equip the same kind of gear (except Battlemaster who can equip anything), so you will often find gear that you cannot equip as your current class. Gear can be sold at the shops for Gold or dismantled in the Inventory screen for useful raw materials, which can be used for upgrades at the Blacksmith.

Different Types of Gear[]

Gear is divided into different slots: Weapon, Body, Head, Feet, and Accessory. Each class can equip limited types of weapons and armor, but every class can equip any accessory. Alongside tier, gear also comes in various qualities indicated by a different color behind the weapon's image. Ornate items have the strongest base stats.

Quality Stat Bonus
Ornate +71-100%
Legendary +40-70%
Famed +21-30%
Superior +10-20%
Regular 0% (Base)
Poor -__%
Broken -__%

Gear can also drop enchanted with the different elements: Fire, Water, Lightning, Earth, Holy, and Dark, as well as the ability to cause different status effects, such as Sleep, Stun, Burn, Bleed, etc.

Element Weapon Effects Armor Effects
Fire Physical Attack becomes Fire Elemental

Chance to Burn Enemy with Physical Attack

Resist Fire Damage
Water (Ice) Physical Attack becomes Water Elemental

Chance to Freeze Enemy with Physical Attack

Resist Water (Ice) Damage
Lightning Physical Attack becomes Lightning Elemental

Chance to Paralyze Enemy with Physical Attack

Resist Lightning Damage
Earth Physical Attack becomes Earth Elemental

Chance to Stun Enemy with Physical Attack

Resist Earth Damage
Holy Physical Attack becomes Holy Elemental Resist Holy Damage
Dark Physical Attack becomes Dark Elemental Resist Dark Damage
Dragon Physical Attack becomes Dragon Elemental

Chance to Cause Blight with Physical Attack

Resist Dragon Damage

List of Gear[]

Weapons[]

There are different kind of weapons: Swords, Daggers, Axes, Hammers, Pikes, Staffs, Wands, and Bows.

Swords[]

*Base Stats are based on the regular class of the weapon

Name Tier Equipped by Base Att Base Mag Element Effects Dismantle Dropped by
Rusty Sword 1 Warrior +5 Skeleton
Short Sword 1 Warrior +10 Steel Goblin Warrior
Broadsword 1 Warrior +15 Iron
Sword and Shield 1 Warrior +15 +5 Def Iron
Draconian Sword 2 Warrior +30 Draconite Draconian/Draconian Rogue
Longsword 2 Warrior +27 Steel
SteelGuard 2 Warrior +30 +10 Def
Bearclaw 2 Warrior +24 +12 Bone Bear/Great Bear
Greatsword 2 Warrior +45 Steel
Falchion 2 Warrior +25 Steel
Claymore 2 Warrior +30 Steel
Scimitar 2 Thief +28 Steel
Mythril Sword 3 Warrior +45 Mythril Knight
Cutlass 3 Thief +49 Steel
Lizarr Blade 3 Warrior +55 Steel Lizarr Noble
Flamberge 3 Warrior +60 Steel
Flameguard 3 Warrior +60 Fire +20 Def Firestone Mimic
Fallen Warrior Sword 2 Warrior +50 Steel Fallen Warrior
Demonic Blade 3 Warrior +78 Dark Sleep Demonic Ore Demon Knight/Darkest Demon
Elven Sword 4 Warrior +87 Bleed Elstone Dark Elf/Dark Elf Rogue
Fomorian Blade 4 Warrior +81 Mythril Fomorian Warrior
Orcish Blade 4 +82 Steel Orc/Orc Marauder
Rune Sword 4 Mage, Knight +70 +70 Runestone Living Armor
Blood Sword 5 Knight +102 Dark Darkstone
Dragon Sword 5 Warrior +110 Dragonite Drake/Dragon/Greater Wyvern
Fog Blade 5 Warrior +81 +20 Dark Blind Fogstone Slaugh
Royalty 5 Warrior +105 +25 Def
Elven Katana 5 Thief +110 +10 Dex Elstone Dark Elf Rogue
Vampiric Blade 5 Thief +112 +24 Holy Bleed, Sleep Vampiric Ore Vampire Lord
Durandal 6 Thief +140
Dyrnwyn 6 Warrior +130 +50 Fire Platinum
Caladbog 6 Thief +120 +70
Masamune 6 Thief +110 +110 Mythril or Platinum Ronin
Deathbringer 7 Thief +180 +20 Dark Increases XP and Orn Pure Darkstone Ankou
Wolfbane 7 Warrior +172 +55 Decreases enemy defense Wolf's Blood Fenrir

Daggers[]

Name Tier Equipped by Base Att Base Mag Element Effects Dismantle
Dagger of Fire 1 Thief
Dagger 1 Thief +10 Iron
Blue Dagger 2 Thief +26 +5 Water Freeze Waterstone
Red Dagger 2 Thief +30 +5 Fire Bleed, Burn Firestone
Dirk 2 Thief +35 Bleed Steel
Kunai 2 +40 -5 Def Iron
Fallen Thief's Dagger 2 Thief +50 Bleed Iron
Mythril Dagger 3 Thief +48 Bleed Mythril
Silver Dagger 3 Thief +60 Holy Bleed Silver
Frosty Daggers 3 Thief +70 -15 Def Waterstone
Fomorian Dagger 4 Thief +78 Bleed Wood
Silver Kris 4 Thief +95 Holy -24 Def
Stone Dagger 4 Thief +88 +10 Dex
Dragon Dagger 5 Thief +120 Burn, Bleed Dragonite
Scorcher 5 Thief +90 +80 Fire Burn, Bleed Firestone
Balor Dagger 6 Thief +140 +20 Fire Burn, Bleed, +10 Dex Demonic Ore
Carnwennan 6 Thief +148 Dark Darkstone
Wyvern Blades 6 +148 Dragon -40 Def, +10 Dex Draconite

Axes, Hammers, and Pikes[]

Name Tier Equipped by Base Att Base Mag Element Effects Dismantle
Axe 2 Warrior +25 Iron
Battle Axe 2 Warrior +24 Iron
Mace 2 Warrior +27 Steel
Iron Hammer 2 Warrior +30 Iron
Minotaur Axe 2 Warrior +44 Hardened Steel
Axe of Night 2 Warrior +31 +8 Dark Demonic Ore
Mythril Hammer 3 Warrior +47 Mythril
Morning Star 3 Warrior +53 Iron
Scythe 3 Thief +55 Steel
Fallen Knight's Axe 3 Warrior +75 Steel
Orcish Axe 4 Warrior +76 Steel
Bonecrusher 4 Warrior +102 Stun Undead Bone
Reaper's Scythe 5 Thief +115 Mythril
Vajra 5 Warrior +125 Lightning Paralyze Mythril
Bolt 5 Warrior +122 +20 Lightning Paralyze Lightning Stone, Mythril
Earthen Pike 5 Warrior +130 Earthen Defense Down Earthstone, Mythril
Might 6 Warrior +130 +30 Def, -10 MDef Hide
Arisen Minotaur Axe 7 Warrior +155
Axe of Tiamat 7 Warrior +175 Dragon Red Draconite

Staves[]

Name Tier Equipped by Base Att Base Mag Element Effects Dismantle Dropped by
Goblin Lord's Staff 1 Mage 0 +25 +10 Mana Wood Goblin Lord
Wisp Staff 1 Mage 0 +22 +12 HP Iron Wisp
Staff 1 Mage +1 +5 Wood
Wooden Staff 1 Mage +2 +10 Wood
Cane 1 Mage +2 +15 Wood
Draconian Staff 2 Mage +3 +30 Draconite
Draconian Archistaff 2 Mage +8 +48 Torch Pure Draconite
Great Staff 2 Mage +5 +25 Runestone
Fallen Mage's Staff 2 Mage +50 Wood
Rune Staff 3 Mage +7 +55 Rune Stone
Jinn's Staff 3 Mage +60 Paralyze, Blind, Sleep, Stun Runestone
Staff Of Wolves 3 Mage +68 Earthen Wolf's Blood
Fallen Archistaff 3 Mage +75 Runestone
Ankh 3 Mage +70 +70 Ancient Stone
Fomorian Staff 4 Mage +10 +80 Mythril
Lich's Staff 4 Mage +10 +85 Dark Darkstone
Yokai's Staff 4 Mage 0 +86 Causes Res- Darkstone
Dark Staff 4 Mage +4 +90 Dark Darkstone
Fomor Staff 4 Mage 0 +90 Immunities: Burning, Frozen, Paralyzed Mythril, Wood Fomorian Mage
Boreal's Staff 4 Mage 0 +90 Water +15 Mana, Causes Frozen Waterstone Quest (NPC), Gauntlet
Elven Staff 5 Mage +20 +105 Elstone
Admantine Staff 5 Mage +30 +105 Adamantine
Great Jinn Staff 5 Mage +25 +115 Random Status Effects Perfect Runestone
Gazing Staff 5 Mage +120 Increases Sight Eyestone
Glacial Staff 5 Mage +20 +122 Water Freeze Mythril
Black Witch Staff 5 Mage +15 +140 Dark Increases EXP Witchstone
Nolan's Staff 5 Mage 0 +110 +40 Mana Runestone, Wood Quest (NPC)
Fallen Mystic Staff 6 Mage +115 Runestone
Arisen Draconian Archstaff 7 Mage +160 Red Draconite
Arisen Staff of Wolves 7 Mage +170 Earthen Wolf's Blood
Crucifix 7 Mage +50 +155 Holy Mythril
Staff of Tiamat 7 Mage +170 Dragon Red Draconite

Wands[]

Name Tier Equipped by Base Att Base Mag Element Effects Dismantle
Ruby Wand 2 Mage +5 +20 Fire Burn Firestone
Blue Wand 2 Mage +5 +25 Water Freeze Waterstone
Draconian Sceptre 2 Mage +5 +50 Draconite
Earthen Sceptre 4 Mage +8 +70 Earthen Earthstone
Storm Sceptre 4 Mage +8 +70 Lightning Lightningstone

Bows[]

Name Tier Equipped by Base Att Base Mag Element Effects Dismantle
Bow 1 Thief +15 Wood
Crossbow 2 Thief +20 Wood
Draconian Bow 2 Thief +25 Draconite
Silk Crossbow 2 +28 +5 +3 Dex Silk
Mythril bow 3 Thief +60 Mythril
Silver Crossbow 3 Thief +55 Silver
Bow of Scales 3 Thief +60 +22 Water Scalestone
Fallen Rogue's Bow 3 Thief +75 Wood
Fomorian Bow 4 Thief +72
Batwing Bow 4 Thief +77 +12 +8 Dex, Defense Down Cavestone
Shiva's Bow 6 Thief +130 +30 Water WaterStone
Bow of Diana 6 Thief +145
Arisen Batwing Bow 7 Thief +155 +25 Magic, +20 Dex Cavestone
Bow of Tiamat 7 Thief +170 +55 Dragon Red Draconite

Head[]

Gear worn on the head can be divided into two categories: Helmets and Hoods.

*Base stats are based on the Regular Class of Head Gear.

Helmets[]

Name Tier Equipped by Base Def Base MDef Element Effects Dismantle
Leather Hat 1 Thief +2 +5 Leather
Iron Helmet 2 Warrior +10 +5 Iron
Rune Helmet 2 Warrior +25 +30 Runestone
Mythril Helmet 3 Warrior +55 Mythril
Drake Helmet 4 Warrior +75 +20 Dragonite
Adamantine Helmet 5 Warrior +96 +30 Adamantine
Wyvern Helmet 6 Warrior +40 +70 Dragonite

Hoods[]

Name Tier Equipped by Base Def Base MDef Element Effects Dismantle Dropped by
Hood 1 Mage,Thief +5 +5 Goblin Mage
Magician's Hood 1 Mage +6 +20
Top Hat 5 Mage, Thief, Warrior 112 112 Hide, Silver, Mythril, Leather
Draconian Cowl 2 Thief +10 +10 Draconite Draconian Rogue
Snakeskin Cowl 2 Thief +10 +8 Leather Greater Snake
Draconian Hood 2 Mage +20 +20 Draconite Draconian Mage
Gnome's Hat 4 Mage +20 +48 Gnome
Dark Mage Hood 3 Mage +32 +42 Increased Orns Darkstone Dark Mage
Hood of Wolves 3 Mage +45 +52 Hide Grey Wolfman
Count's Hood 3 Mage +40 +60 Silver Vampire/Greater Vampire
Dalan's Hood 3 Mage 0 +80 +18 Mag Hide, Silver NPC (Quest)
Fomorian Hood 4 Mage +70 +15 Bone Fomorian Mage
Ancient Hood 4 Mage +38 +58 Darkstone Lich
Dark Elf Cowl 5 Thief +60 +60 Hide Dark Elf/Dark Elf Rogue
Dark Elf Hood 5 Mage +40 +80 Hide Dark Elf/Dark Elf Mage
Witch's Hat 6 Mage +70 +75 Witchstone, Hide Carmen
Wyvern Hood 6 Mage +55 +75 Wyvern
Wyvern Cowl 6 Thief +65 +75 Dragon Sea Wyvern

Antlers[]

Unique headwear that doesn't offer much protection, but is well suited for adornment.

Name Tier Equipped by Base Def Base MDef Max # of Slots Dismantle Dropped by
Antlers 5 Mage, Thief, Warrior 62 62 4 Hide, Iron, Bone Arena
Great Antlers 7 Mage, Thief, Warrior 112 112 Hide, Iron, Bone Arena
Satis Antlers 9 Mage, Thief, Warrior 142 142 Hide, Iron, Bone Arena

Body[]

Gear worn on the body can be broken down into two categories: Robes and Armor.

*Base stats are based on regular quality Body gear.

Robes[]

Name Tier Equipped by Base Def Base MDef Element Effects Dismantle
Dingy Robe 1 +5 +5 N/A
Simple Robe 1 Mage +4 +7 Hide
Draconian Robe 2 Mage +15 +25 Draconite
Count's Garment 3 Mage +40 +60 Silver
Robe of Wolves 3 Mage +47 +55 Hide
Dark Mage Robe 3 Mage +32 +42 Increases Orns Darkstone
Fomorian Robe 4 Mage +40 +70 Bone
Ancient Robe 4 Mage +75 +40 Darkstone
Dark Elf Robe 5 Mage +60 +60 +10 Dex Elstone
Harpy's Feathers 5 Rogue +55 +40 +30 Dex Hide
Wyvern Robe 6 Mage +40 +100 Dragon
Reaper's Robe 7 Mage +70 +100 Increases Orns Pure Darkstone

Armor[]

Name Tier Equipped by Base Def Base MDef Element Effects Dismantle
Chain Mail 1 +5 +1 Iron
Leather Jacket 1 Thief +5 +2 Leather
Hard Leather Armor 1 Thief +9 +7 Leather
Iron Armor 1 +10 +5 Iron
Goblin Armor 1 Thief +12 +8 Leather
Snakeskin Armor 2 Thief +12 +12 Leather
Draconian Garb 2 Thief +16 +12 Draconite
Draconian Armor 2 Warrior +25 +15 Draconite
Bearskin 2 +45 Hide
Rune Armor 2 Warrior +25 +30 Runestone
Hobgoblin Armor 3 Thief +36 Leather
Dark Garb 3 Thief +38 +24 Increased Orns Darkstone
Fur Coat 3 All +30 +30 +2 Dex Hide
Mythril Armor 3 Warrior +55 Mythril
Lizarr Armor 3 Warrior +55 +6 Hide
Wolfskin 4 +55 +10 +10 Dex Hide
Drake Armor 4 Warrior +55 +20 Dragonite
Great Bearskin 4 Warrior +95 Hide
Fomorian Armor 4 Warrior +70 +15 Bone
Fomorian Garb 4 Thief +60 +20 +10 Dex Bone
Adamantine Armor 5 Warrior +102 +72 Adamantine
Dark Elf Garb 5 Thief +60 +60 Hide, Elstone
Dark Elf Robe 5 Mage +60 +60 +10 Dex Elstone
Harpy's Feathers 5 +55 +40 +30 Dex Hide
Wyvern Chestmail 6 Warrior +60 +80 Dragon
Wyvern Armor 6 Warrior +60 +80 Dragon +30 Dex Dragonite

Feet[]

Gear worn on the Feet are divided into two Categories: Boots and Leggings

*Base stats are based on Regular Class Feet Gear

Boots[]

Name Tier Equipped by Base Def Base MDef Element Effects Dismantle
Leather Boots 1 Mage +5 +2 Leather
Heavy Boots 1 Mage +5 +5 Leather
Hard Leather Boots 1 Thief +8 +5 Leather
Goblin Boots 1 Thief +10 +8 Leather
Draconian Boots 2 Thief +14 +12 Draconite
Mage Boots 2 Mage +15 +30
Boots of Wolves 3 Mage, Thief +24 +20 Hide
Lizarr Boots 3 Thief +24 +20 Hide
Hobgoblin Boots 3 Thief +30 +20 Leather
Fomorian Boots 4 +70 +15 Silver
Drake Boots 4 Thief +38 +32 Dragonite
Ancient Boots 4 Mage +62 +25 Darkstone
Dark Elf Boots 5 Thief +60 +60 +10 Dex Hide
Wyvern Boots 6 Thief +60 +75 Dragon +30 Dex
Wyvern Mage's Boots 6 Mage +30 +90 Dragon +20 Dex Dragon

Leggings[]

Name Tier Equipped by Base Def Base MDef Element Effects Dismantle
Chainmail Leggings 1 Thief, Warrior +5 +1 Iron
Draconian Leggings 2 Warrior +25 +15 Draconite
Rune Leggings 2 Warrior +25 +30 Runestone
Mythril Leggings 3 Warrior +55 Mythril
Lizarr Leggings 3 Thief, Warrior +55 +4 Hide
Fomorian Leggings 4 +70 +15 Silver
Drake Leggings 4 Warrior +75 +20 Dragonite
Adamantine Leggings 5 Warrior +96 +32 Adamantine
Wyvern Leggings 6 Warrior +40 +80

Accessories[]

Accessories can add boosts to stats or other added effects.

*Base Stats are based on the Regular Class of Accessories

Name Tier Base Stats Effects
Lantern 3 Torch; +1 monster spawn
Red Gem 2 +25 HP
Blue Gem 2 +25 Mana
Green Gem 2 +10 Magic
Blue Crystal 3 +50 Mana
Red Crystal 3 +50 HP
Green Crystal 3 +25 Magic
Monster Tome 2 Slightly increases EXP earned.
Great Monster Tome 5 Increases EXP earned.
Crystal Eye 3 +10 HP, +10 Mana, +2 Att, +2 Mag, +2 Def, +2 Mag Def
Troll Charm 4 +50 HP, +20 Mana, +20 Att, +20 Mag, +20 Def, +20 Mag Def
Enchanted Skull 4 +2 monster spawns
Iron Ring 1 +10 Def
Steel Ring 2 +10 Def
Mythril Ring 3 +40 Def
Belt 1 Improves Dex
Leather Belt 1 Improves Dex
Steel Belt 2 +10 Def Improves Dex
Amulet 1 +10 Att
Silver Amulet 2 +20 Att
Mythril Amulet 3 +30 Att
Platinum Amulet 4 +40 Att
Warrior's Ring 4 +50 Att, -100 Mag Non-warrior class only.
Mage's Ring 4 +50 Mag, -100 Att Non-mage class only.
Frost Belt 4 Protection from ice.
Storm Belt 4 Protection from lightning.
Earthen Belt 4 Protection from earth.
Flame Belt 4 Protection from fire.
Coin Purse 3 Increases gold earned.
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